What’s the time, Mr Wolf?

England

Ask the time and take that many steps; at “Dinner time!” everyone runs. Numbers, step lengths and excitement all in one.

Age
3+ years3–6 years
Players
3–15 players
Where
Indoors and outdoors
Time
~15 min

You’ll need

  • None needed

Setting up

Mr Wolf stands at one end of the space with his back to the players. The players line up behind a line at the other end; this line is also “home”.

The story of the game

This game teaches young children to count their steps while also practising quick changes of direction. Every time Mr Wolf turns round for “dinner time”, a getaway begins that ends in laughter.

How to play

  1. The players ask all together: “What’s the time, Mr Wolf?”
  2. Mr Wolf calls out a time, for example “Three o’clock!”, and the players take three steps forward.
  3. This carries on until, whenever he likes, Mr Wolf shouts “Dinner time!” and turns round.
  4. The players run back home to the starting line. Whoever Mr Wolf catches becomes the wolf for the next round.
Variations (2)
  • Add kinds of steps: “Four o’clock, bunny steps!” (jumping), “Two o’clock, giant steps!”
  • Indoors, instead of running, everyone becomes a statue at “Dinner time!”.
For parents

With three-year-olds, be Mr Wolf yourself and catch them slowly. Count out loud together.

What to wear on their feet

Non-slip shoes with a flexible sole.

Safety

Keep the getaway area clear of obstacles. Indoors, make it a walking-only rule instead of running. Always play these games with an adult watching, in a way that suits your child’s age and the surface underfoot. Keep games with small pieces (marbles, five stones, mangala) away from children under 3.

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